Mesa 17.2.7 Release Notes / December 14, 2017¶
Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release.
Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97 mesa-17.2.7.tar.gz
50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68 mesa-17.2.7.tar.xz
New features¶
None
Bug fixes¶
- Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
- Bug 101378 - interpolateAtSample check for input parameter is too strict
- Bug 102006 - gstreamer vaapih264enc segfault
- Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
- Bug 102552 - Null dereference due to not checking return value of util_format_description
- Bug 102677 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails
- Bug 103098 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
- Bug 103227 - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
- Bug 103393 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
- Bug 103412 - gallium/wgl: Another fix to context creation without prior SetPixelFormat()
- Bug 103616 - Increased difference from reference image in shaders
- Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
- Bug 103732 - [swr] often gets stuck in piglit’s glx-multi-context-single-window test
- Bug 103909 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration
- Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
- Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
- Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
Changes¶
Alex Smith (1):
- radv: Add LLVM version to the device name string
Andres Gomez (2):
- docs: add sha256 checksums for 17.2.6
- docs: remove bug 103626 from fix list as per 17.2.6
Ben Crocker (2):
- docs/llvmpipe.html: Minor edits
- docs/llvmpipe: document ppc64le as alternative architecture to x86.
Dave Airlie (1):
- r600/sb: handle jump after target to end of program. (v2)
Denis Pauk (1):
- gallium/{r600, radeonsi}: Fix segfault with color format (v2)
Eduardo Lima Mitev (3):
- glsl_parser_extra: Add utility to copy symbols between symbol tables
- glsl: Use the utility function to copy symbols between symbol tables
- glsl/linker: Check that re-declared, inter-shader built-in blocks match
Emil Velikov (3):
- gl_table.py: add extern C guard for the generated glapitable.h
- cherry-ignore: radeonsi: allow DMABUF exports for local buffers
- Update version to 17.2.7
Eric Anholt (1):
- broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
Eric Engestrom (1):
- compiler: use NDEBUG to guard asserts
Fabian Bieler (2):
- glsl: Match order of gl_LightSourceParameters elements.
- glsl: Fix gl_NormalScale.
Frank Richter (1):
- gallium/wgl: fix default pixel format issue
George Kyriazis (1):
- swr: Handle resource across context changes
Gert Wollny (2):
- r600: Emit EOP for more CF instruction types
- r600/sb: do not convert if-blocks that contain indirect array access
Ilia Mirkin (1):
- glsl: fix derived cs variables
James Legg (1):
- nir/opcodes: Fix constant-folding of bitfield_insert
Jason Ekstrand (1):
- i965: Disable regular fast-clears (CCS_D) on gen9+
Juan A. Suarez Romero (1):
- glsl: add varying resources for arrays of complex types
Julien Isorce (1):
- st/va: change frame_idx from array to hash table
Kai Wasserbäch (1):
- docs: Point to apt.llvm.org for development snapshot packages
Kenneth Graunke (3):
- meta: Initialize depth/clear values on declaration.
- meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
- i965: Fix Smooth Point Enables.
Marek Olšák (3):
- radeonsi: fix layered DCC fast clear
- radeonsi/gfx9: fix importing shared textures with DCC
- radeonsi: flush the context after resource_copy_region for buffer exports
Matt Turner (4):
- i965/fs: Handle negating immediates on MADs when propagating saturates
- util: Fix SHA1 implementation on big endian
- util: Fix disk_cache index calculation on big endian
- i965/fs: Unpack count argument to 64-bit shift ops on Atom
Nicolai Hähnle (3):
- radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
- glsl: allow any l-value of an input variable as interpolant in interpolateAt*
- glsl: fix interpolateAtXxx(some_vec[idx], …) with dynamic idx
Pierre Moreau (1):
- nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
Tapani Pälli (1):
- mesa/gles: adjust internal format in glTexSubImage2D error checks
Timothy Arceri (1):
- glsl: get correct member type when processing xfb ifc arrays
Vadym Shovkoplias (2):
- intel/blorp: Fix possible NULL pointer dereferencing
- glx/dri3: Remove unused deviceName variable
Vinson Lee (1):
- anv: Check if memfd_create is already defined.