Mesa 13.0.6 Release Notes / March 20, 2017 ========================================== Mesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 release. Mesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.4. OpenGL 4.4 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a mesa-13.0.6.tar.gz 29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597 mesa-13.0.6.tar.xz New features ------------ None Bug fixes --------- - `Bug 68504 `__ - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '\_\_vector(4) \_\_bool int' in return - `Bug 97102 `__ - [dri][swr] stack overflow / infinite loop with GALLIUM\_DRIVER=swr - `Bug 98869 `__ - Electronic Super Joy graphic artefacts (regression,bisected) - `Bug 99401 `__ - [g33] regression: piglit.spec.!opengl 1\_0.gl-1\_0-beginend-coverage - `Bug 99456 `__ - Firefox crashing when opening about:support with WebGL2 enabled - `Bug 99677 `__ - heap-use-after-free in glsl - `Bug 99715 `__ - Don't print: "Note: Buggy applications may crash, if they do please report to vendor" - `Bug 99850 `__ - Tessellation bug on Carrizo - `Bug 100049 `__ - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build Changes ------- Alex Smith (2): - radv: Emit pending flushes before executing a secondary command buffer - radv: Flush before copying with PKT3\_WRITE\_DATA in CmdUpdateBuffer Bartosz Tomczyk (1): - glsl: fix heap-buffer-overflow Bas Nieuwenhuizen (8): - radv: Pass CMASK alignment to application. - radv: Pass DCC alignment to application. - radv: Never try to create more than max\_sets descriptor sets. - radv: Reset emitted compute pipeline when calling secondary cmd buffer. - radv: Only use PKT3\_OCCLUSION\_QUERY when it doesn't hang. - radv: Use correct size for availability flag. - radv: Disable HTILE for textures with multiple layers/levels. - radv: Emit cache flushes before CP DMA. Ben Crocker (3): - gallivm: Improve debug output (V2) - gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) - gallivm: Reenable PPC VSX (v3) Brendan King (1): - egl/dri3: implement query surface hook Bruce Cherniak (1): - swr: Prune empty nodes in CalculateProcessorTopology. Connor Abbott (1): - anv: fix Get\*MemoryRequirements for !LLC Dave Airlie (13): - radv: program a default point size. - radv: handle transfer\_write as a dst flag. - radv/ac: handle nir irem opcode. - radv/ac: implement txs for buffer textures. - radv/ac: correctly size shared memory usage. - radv/ac: avoid the fmask path when doing txs. - radv: pass FMASK alignment to application - tgsi: fix memory leak in tgsi sanity check - radv: fix depth format in blit2d. - radv: fix txs for sampler buffers - radv: drop Z24 support. - radv: disable mip point pre clamping. - radv: setup llvm target data layout Emil Velikov (6): - docs: add sha256 checksums for 13.0.5 - Revert "get-pick-list.sh: Require explicit "13.0" for nominating stable patches" - cherry-ignore: don't pick nir\_op\_pack\_double optimisation fix - i965: move brw\_define.h ifndef guard to the top - cherry-ignore: add ANV fast clears related fixes - Update version to 13.0.6 Fredrik Höglund (2): - radv: fix the dynamic buffer index in vkCmdBindDescriptorSets - radv/ac: fix multiple descriptor sets with dynamic buffers George Kyriazis (1): - swr: Align query results allocation Grazvydas Ignotas (3): - r300g: only allow byteswapped formats on big endian - gallium/u\_queue: fix a crash with atexit handlers - gallium/u\_queue: set num\_threads correctly if not all threads start Gregory Hainaut (1): - glapi: fix typo in count\_scale Ian Romanick (1): - mesa: Don't advertise GL\_OES\_read\_format in core profile Ilia Mirkin (8): - nvc0: increase number of ubo binding points - nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute - nvc0/ir: fix ubo max clamp, reset file index - gm107/ir: fix address offset bitfield for ATOMS - nvc0: set the render condition in the compute object - st/mesa: don't pass compare mode for stencil-sampled textures - nvc0: take extra pushbuf space into account for pushbuf\_space calls - nvc0: increase alignment to 256 for texture buffers on fermi Jacob Lifshay (1): - vulkan/wsi: Improve the DRI3 error message Jason Ekstrand (11): - i965: Use a better guardband calculation. - intel/blorp: Swizzle clear colors on the CPU - i965/fs: Remove the inline pack\_double\_2x32 optimization - anv: Add an invalidate\_range helper - anv/query: clflush the bo map on non-LLC platforms - genxml: Make MI\_STORE\_DATA\_IMM more consistent - anv/query: Perform CmdResetQueryPool on the GPU - blorp/exec: Use uint32\_t for copying varying data - intel/blorp: Explicitly flush all allocated state - anv: Accurately advertise dynamic descriptor limits - anv: Properly handle destroying NULL devices and instances Jonas Pfeil (1): - ralloc: Make sure ralloc() allocations match malloc()'s alignment. Jose Maria Casanova Crespo (1): - glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1 Kenneth Graunke (7): - i965: Fix fast depth clears for surfaces with a dimension of 16384. - i965: Use a UW source type for CS\_OPCODE\_CS\_TERMINATE. - i965: Fix check for negative pitch in can\_do\_fast\_copy\_blit(). - i965: Support the force\_glsl\_version driconf option. - i965: Combine the Gen6 SF and Clip viewport atoms. - mesa: Do (TCS && !TES) draw time validation in ES as well. - egl: Ensure ResetNotificationStrategy matches for shared contexts. Lionel Landwerlin (3): - spirv: don't assert with location decorations on non i/o variables - anv: wsi: report presentation error per image request - i965/fs: fix uninitialized memory access Marc Di Luzio (1): - glsl: correct compute shader checks for memoryBarrier functions Marek Olšák (10): - st/mesa: destroy pipe\_context before destroying st\_context (v2) - radeonsi: don't invoke DCC decompression in update\_all\_texture\_descriptors - radeonsi: fix UNSIGNED\_BYTE index buffer fallback with non-zero start (v2) - gallium/util: remove unused u\_index\_modify helpers - gallium/u\_index\_modify: don't add PIPE\_TRANSFER\_UNSYNCHRONIZED unconditionally - gallium/u\_queue: fix random crashes when the app calls exit() - st/mesa: reset sample\_mask, min\_sample, and render\_condition for PBO ops - st/mesa: set blend state for PBO readbacks - radeonsi: fix broken tessellation on Carrizo and Stoney - radeonsi: mark all bound shader buffer ranges as initialized Matt Turner (1): - clover: Work around build failure with AltiVec. Nicolai Hähnle (12): - mesa/main: fix meta caller of \_mesa\_ClampColor - radeonsi: fix texture gather on stencil textures - glsl: split DIV\_TO\_MUL\_RCP into single- and double-precision flags - glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion - glx/dri3: guard in\_current\_context against a disappeared drawable - glx: guard swap-interval functions against destroyed drawables - dri/common: clear the loaderPrivate pointer in driDestroyDrawable - winsys/amdgpu: reduce max\_alloc\_size based on GTT limits - radeonsi: handle MultiDrawIndirect in si\_get\_draw\_start\_count - radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK - st/glsl\_to\_tgsi: avoid iterating past the head of the instruction list - st/mesa: inform the driver of framebuffer changes before compute dispatches Samuel Iglesias Gonsálvez (6): - glsl: fix heap-use-after-free in ast\_declarator\_list::hir() - i965/fs: mark last DF uniform array element as 64 bit live one - i965/fs: detect different bit size accesses to uniforms to push them in proper locations - i965/fs: fix indirect load DF uniforms on BSW/BXT - i965/fs: fix source type when emitting MOV\_INDIRECT to read ICP handles - i965/fs: emit MOV\_INDIRECT with the source with the right register type Samuel Pitoiset (1): - winsys/amdgpu: avoid potential segfault in amdgpu\_bo\_map()