Mesa 13.0.4 Release Notes / February 1, 2017 ============================================ Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release. Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.4. OpenGL 4.4 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz New features ------------ None Bug fixes --------- - `Bug 92634 `__ - gallium's vl\_mpeg12\_decoder does not work with st/va - `Bug 94512 `__ - X segfaults with glx-tls enabled in a x32 environment - `Bug 94900 `__ - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes]) - `Bug 98263 `__ - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode." - `Bug 98914 `__ - mesa-vdpau-drivers: breaks vdpau for mpeg2video - `Bug 98975 `__ - Wasteland 2 Directors Cut: Hangs. GPU fault - `Bug 99030 `__ - [HSW, regression] transform feedback fails on Linux 4.8 - `Bug 99085 `__ - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent - `Bug 99097 `__ - [vulkancts] dEQP-VK.image.store regression - `Bug 99100 `__ - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return\_in\_dynamic\_loop\_dynamic\_vertex regression - `Bug 99144 `__ - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake - `Bug 99154 `__ - Link time error when using multiple builtin functions - `Bug 99158 `__ - vdpau segfaults and gpu locks with kodi on R9285 - `Bug 99185 `__ - dEQP-EGL.functional.image.modify.tex\_rgb5\_a1\_tex\_subimage\_rgba8 - `Bug 99188 `__ - dEQP-EGL.functional.create\_context\_ext.robust\_gl\_30.rgb565\_no\_depth\_no\_stencil - `Bug 99210 `__ - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551\_\* - `Bug 99354 `__ - [G71] "Assertion \`bkref' failed" reproducible with glmark2 - `Bug 99450 `__ - [amdgpu] Payday 2 visual glitches on some models - `Bug 99451 `__ - polygon offset use after free Changes ------- Andres Rodriguez (2): - vulkan/wsi: clarify the severity of lack of DRI3 v2 - radv: fix include order for installed headers v2 Arda Coskunses (2): - vulkan/wsi/x11: don't crash on null visual - vulkan/wsi/x11: don't crash on null wsi x11 connection Bas Nieuwenhuizen (1): - radv: Support loader interface version 3. Chad Versace (10): - egl: Check config's surface types in eglCreate\*Surface() - dri: Add \_\_DRI\_IMAGE\_FORMAT\_ARGB1555 - mesa/texformat: Handle GL\_RGBA + GL\_UNSIGNED\_SHORT\_5\_5\_5\_1 - egl: Emit correct error when robust context creation fails - anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0 - mesa/shaderobj: Fix races on refcounts - meta: Disable dithering during glGenerateMipmap - vulkan: Add new cast macros for VkIcd types - vulkan: Update vk\_icd.h to interface version 3 - anv: Support loader interface version 3 (patch v2) Christian König (1): - vl/zscan: fix "Fix trivial sign compare warnings" Chuck Atkins (1): - glx: Add missing glproto dependency for gallium-xlib glx Damien Grassart (1): - anv: return count of queue families written Dave Airlie (1): - radv: flush smem for uniform buffer bit. Emil Velikov (10): - docs: add sha256 checksums for 13.0.3 - cherry-ignore: add couple of intel\_miptree\_copy related patches - cherry-ignore: add radv: Call nir\_lower\_constant\_initializers." - get-typod-pick-list.sh: add new script - cherry-ignore: add "\_mesa\_ClampColor extension/version fix" - cherry-ignore: add wayland race condition fix - egl/wayland: use the destroy\_window\_callback for swrast - automake: use shared llvm libs for make distcheck - get-pick-list.sh: Require explicit "13.0" for nominating stable patches - Update version to 13.0.4 Francisco Jerez (1): - anv: Fix uniform and storage buffer offset alignment limits. Fredrik Höglund (2): - radv: fix dual source blending - dri3: Fix MakeCurrent without a default framebuffer Grazvydas Ignotas (1): - mapi: update the asm code to support x32 Heiko Przybyl (1): - r600/sb: Fix loop optimization related hangs on eg Ilia Mirkin (1): - nouveau: take extra push space into account for pushbuf\_space calls Jason Ekstrand (4): - i965/generator/tex: Handle an immediate sampler with an indirect texture - anv/formats: Use the real format for B4G4R4A4\_UNORM\_PACK16 on gen8 - nir/search: Only allow matching SSA values - isl: Mark A4B4G4R4\_UNORM as supported on gen8 Jonas Ådahl (1): - egl/wayland: Cleanup private display connection when init fails Kenneth Graunke (7): - i965: Don't bail on vertex element processing if we need draw params. - i965: Fix last slot calculations - i965: Fix texturing in the vec4 TCS and GS backends. - spirv: Move cursor before calling vtn\_ssa\_value() in phi 2nd pass. - i965: Make BLORP disable the NP Z PMA stall fix. - glsl: Use ir\_var\_temporary when generating inline functions. - i965: Properly flush in hsw\_pause\_transform\_feedback(). Marek Olšák (4): - vdpau: call texture\_get\_handle while the mutex is being held - va: call texture\_get\_handle while the mutex is being held - radeonsi: for the tess barrier, only use emit\_waitcnt on SI and LLVM 3.9+ - radeonsi: don't forget to add HTILE to the buffer list for texturing Michel Dänzer (1): - cso: Don't restore nr\_samplers in cso\_restore\_fragment\_samplers Nanley Chery (3): - anv/cmd\_buffer: Fix arrayed depth/stencil attachments - anv/cmd\_buffer: Fix programmed HiZ qpitch - anv/image: Disable HiZ for depth buffer arrays Nayan Deshmukh (1): - st/va: delay calling begin\_frame until we have all parameters Rob Clark (1): - freedreno: some fence cleanup Samuel Pitoiset (1): - gallium/hud: add missing break in hud\_cpufreq\_graph\_install() Timothy Arceri (3): - nir: Turn imov/fmov of undef into undef - glsl: fix opt\_minmax redundancy checks against baserange - util: fix list\_is\_singular() Zachary Michaels (1): - radeonsi: Always leave poly\_offset in a valid state