Mesa 13.0.2 Release Notes / November 28, 2016 ============================================= Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release. Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.4. OpenGL 4.4 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308 mesa-13.0.2.tar.gz a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5 mesa-13.0.2.tar.xz New features ------------ None Bug fixes --------- - `Bug 97321 <https://bugs.freedesktop.org/show_bug.cgi?id=97321>`__ - Query INFO\_LOG\_LENGTH for empty info log should return 0 - `Bug 97420 <https://bugs.freedesktop.org/show_bug.cgi?id=97420>`__ - "#version 0" crashes glsl\_compiler - `Bug 98632 <https://bugs.freedesktop.org/show_bug.cgi?id=98632>`__ - Fix build on Hurd without PATH\_MAX Changes ------- Ben Widawsky (3): - i965: Add some APL and KBL SKU strings - i965: Reorder PCI ID list to match release order - i965/glk: Add basic Geminilake support Dave Airlie (14): - radv: fix texturesamples to handle single sample case - wsi: fix VK\_INCOMPLETE for vkGetSwapchainImagesKHR - radv: don't crash on null swapchain destroy. - ac/nir/llvm: fix channel in texture gather lowering code. - radv: make sure to flush input attachments correctly. - radv: fix image view creation for depth and stencil only - radv: spir-v allows texture size query with and without lod. - vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1) - vulkan/wsi: store present mode in swapchain base class - vulkan/wsi/x11: add support for IMMEDIATE present mode - radv: fix texel fetch offset with 2d arrays. - radv/si: fix optimal micro tile selection - radv/ac/llvm: shadow samplers only return one value. - radv: fix 3D clears with baseMiplevel Eduardo Lima Mitev (2): - vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR - vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR Emil Velikov (5): - docs: add sha256 checksums for 13.0.1 - cherry-ignore: add reverted LLVM\_LIBDIR patch - anv: fix enumeration of properties - radv: honour the number of properties available - Update version to 13.0.2 Eric Anholt (3): - vc4: Don't abort when a shader compile fails. - vc4: Clamp the shadow comparison value. - vc4: Fix register class handling of DDX/DDY arguments. Gwan-gyeong Mun (2): - util/disk\_cache: close a previously opened handle in disk\_cache\_put (v2) - anv: Fix unintentional integer overflow in anv\_CreateDmaBufImageINTEL Iago Toral Quiroga (1): - anv/format: handle unsupported formats properly Ian Romanick (2): - glcpp: Handle '#version 0' and other invalid values - glsl: Parse 0 as a preprocessor INTCONSTANT Jason Ekstrand (15): - anv/gen8: Stall when needed in Cmd(Set\|Reset)Event - anv/wsi: Set the fence to signaled in AcquireNextImageKHR - anv: Rework fences - vulkan/wsi/wayland: Include pthread.h - vulkan/wsi/wayland: Clean up some error handling paths - vulkan/wsi: Report the correct min/maxImageCount - i965/gs: Allow primitive id to be a system value - anv: Handle null in all destructors - anv/fence: Handle ANV\_FENCE\_CREATE\_SIGNALED\_BIT - nir/spirv: Fix handling of gl\_PrimitiveId - anv/blorp: Ignore clears for attachments first used as resolve destinations - anv: Implement a depth stall restriction on gen7 - anv/cmd\_buffer: Handle running out of binding tables in compute shaders - anv/cmd\_buffer: Emit a CS stall before setting a CS pipeline - vulkan/wsi/x11: Implement FIFO mode. Jordan Justen (2): - isl: Fix height calculation in isl\_msaa\_interleaved\_scale\_px\_to\_sa - i965/hsw: Set integer mode in sampling state for stencil texturing Kenneth Graunke (4): - intel: Set min\_ds\_entries on Broxton. - i965: Fix compute shader crash. - mesa: Drop PATH\_MAX usage. - i965: Fix GS push inputs with enhanced layouts. Kevin Strasser (1): - vulkan/wsi: Add a thread-safe queue implementation Lionel Landwerlin (1): - anv: fix multi level clears with VK\_REMAINING\_MIP\_LEVELS Lucas Stach (1): - gbm: request correct version of the DRI2\_FENCE extension Nicolai Hähnle (2): - radeonsi: store group\_size\_variable in struct si\_compute - glsl/lower\_output\_reads: fix geometry shader output handling with conditional emit Steinar H. Gunderson (1): - Fix races during \_mesa\_HashWalk(). Tapani Pälli (1): - mesa: fix empty program log length