Mesa 10.4 Release Notes / December 14, 2014 =========================================== Mesa 10.4 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 10.4.1. Mesa 10.4 implements the OpenGL 3.3 API, but the version reported by glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e MesaLib-10.4.0.tar.gz 98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219 MesaLib-10.4.0.tar.bz2 443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe MesaLib-10.4.0.zip New features ------------ Note: some of the new features are only available with certain drivers. - GL\_ARB\_conditional\_render\_inverted on nv50 - GL\_ARB\_sample\_shading on r600 - GL\_ARB\_texture\_view on nv50, nvc0 - GL\_ARB\_clip\_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe - GL\_KHR\_context\_flush\_control on all drivers Bug fixes --------- This list is likely incomplete. - `Bug 79963 `__ - [ILK Bisected]some piglit and ogles2conform cases fail - `Bug 29661 `__ - MSVC built u\_format\_test fails on Windows - `Bug 38873 `__ - [855gm] gnome-shell misrendered - `Bug 54372 `__ - GLX\_INTEL\_swap\_event crashes driver when swapping window buffers - `Bug 60879 `__ - [radeonsi] X11 can't start with acceleration enabled - `Bug 61415 `__ - Clover ignores --with-opencl-libdir path - `Bug 64471 `__ - Radeon HD6570 lockup in Brütal Legend with HyperZ - `Bug 66184 `__ - src/mesa/state\_tracker/st\_glsl\_to\_tgsi.cpp:3216:simplify\_cmp: Assertion \`inst->dst.index < 4096' failed. - `Bug 67672 `__ - [llvmpipe] lp\_test\_arit fails on old CPUs - `Bug 69200 `__ - [Bisected]Piglit glx/glx-multithread-shader-compile aborted - `Bug 70410 `__ - egl-static/Makefile: linking fails with llvm >= 3.4 - `Bug 72685 `__ - [radeonsi hyperz] Artifacts in Unigine Sanctuary - `Bug 72819 `__ - [855GM] Incorrect drop shadow color on windows and strange white rectangle when showing/hiding GLX-dock... - `Bug 74563 `__ - Surfaceless contexts are not properly released by DRI drivers - `Bug 74863 `__ - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected! - `Bug 75011 `__ - [hyperz] Performance drop since git-01e6371 (disable hyperz by default) with radeonsi - `Bug 75112 `__ - Meta Bug for HyperZ issues on r600g and radeonsi - `Bug 76252 `__ - Dynamic loading/unloading of opengl32.dll results in a deadlock - `Bug 76861 `__ - mid3 generates slow code for constant arguments - `Bug 77957 `__ - Variably-indexed constant arrays result in terrible shader code - `Bug 78468 `__ - Compiling of shader gets stuck in infinite loop - `Bug 78770 `__ - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails - `Bug 79155 `__ - [Tesseract Game] Global Illumination: Medium Causes Color Distortion - `Bug 79462 `__ - [NVC0/Codegen] Shader compilation falis in spill logic - `Bug 80011 `__ - [softpipe] tgsi/tgsi\_exec.c:2023:exec\_txf: Assertion \`0' failed. - `Bug 80012 `__ - [softpipe] draw/draw\_gs.c:113:tgsi\_fetch\_gs\_outputs: Assertion \`!util\_is\_inf\_or\_nan(output[slot][0])' failed. - `Bug 80050 `__ - [855GM] Incorrect drop shadow color under windows in Cinnamon persists with MESA 10.1. - `Bug 80247 `__ - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform\_feedback.transform\_feedback\_vertex\_id fails - `Bug 80561 `__ - Incorrect implementation of some VDPAU APIs. - `Bug 80615 `__ - Files in bellagio directory [omx tracker] don't respect installation folder - `Bug 80848 `__ - [dri3] Building mesa fails with dri3 enabled - `Bug 81680 `__ - [r600g] Firefox crashes with hardware acceleration turned on - `Bug 82255 `__ - [VP2] Chroma planes are vertically stretched during VDPAU playback - `Bug 82472 `__ - piglit 16385-consecutive-chars regression - `Bug 82537 `__ - Stunt Rally GLSL compiler assertion failure - `Bug 82538 `__ - Super Maryo Chronicles fails with st/mesa assertion failure - `Bug 82539 `__ - vmw\_screen\_dri.lo In file included from vmw\_screen\_dri.c:41: vmwgfx\_drm.h:32:17: error: drm.h: No such file or directory - `Bug 82796 `__ - [IVB/BYT-M/HSW/BDW Bisected]Synmark2\_v6.0\_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed - `Bug 82804 `__ - unreal engine 4 rendering errors - `Bug 82828 `__ - Regression: Crash in 3Dmark2001 - `Bug 82846 `__ - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos - `Bug 82881 `__ - test\_vec4\_register\_coalesce regression - `Bug 82882 `__ - [swrast] piglit glsl-fs-uniform-bool-1 regression - `Bug 82921 `__ - layout(location=0) emits error >= MAX\_UNIFORM\_LOCATIONS due to integer underflow - `Bug 82929 `__ - [BDW Bisected]glxgears causes X hang - `Bug 82932 `__ - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector\_subscript.vec3\_static\_loop\_subscript\_write\_direct\_read\_vertex fails - `Bug 83079 `__ - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers - `Bug 83080 `__ - [SNB+ Bisected]ES3-CTS.shaders.loops.do\_while\_constant\_iterations.mixed\_break\_continue\_fragment fails - `Bug 83081 `__ - [BDW Bisected]Piglit spec\_ARB\_sample\_shading\_builtin-gl-sample-mask\_2 is core dumped - `Bug 83127 `__ - [ILK Bisected]Piglit glean\_texCombine fails - `Bug 83148 `__ - Unity invisible under Ubuntu 14.04 and 14.10 - `Bug 83355 `__ - FTBFS: src/mesa/program/program\_lexer.l:122:64: error: unknown type name 'YYSTYPE' - `Bug 83380 `__ - Linking fails when not writing gl\_Position. - `Bug 83418 `__ - EU IV is incorrectly rendered after git1409011930.d571f2 - `Bug 83432 `__ - r600\_query.c:269:r600\_emit\_query\_end: Assertion \`ctx->num\_pipelinestat\_queries > 0' failed [Gallium HUD] - `Bug 83463 `__ - [swrast] piglit glsl-vs-clamp-1 regression - `Bug 83468 `__ - [UBO] Using bool from UBO as if-statement condition asserts - `Bug 83500 `__ - si\_dma\_copy\_tile causes GPU hangs - `Bug 83506 `__ - [UBO] row\_major layout ignored inside structures - `Bug 83533 `__ - [UBO] nested structures don't get appropriate padding - `Bug 83573 `__ - [swrast] piglit fs-op-not-bool-using-if regression - `Bug 83574 `__ - [llvmpipe] [softpipe] piglit arb\_explicit\_uniform\_location-use-of-unused-loc regression - `Bug 83741 `__ - [UBO] row\_major layout partially ignored for arrays of structures - `Bug 83777 `__ - [regression] ilo fails to build - `Bug 83934 `__ - Structures must have same name to be considered same type. - `Bug 84140 `__ - mplayer crashes playing some files using vdpau output - `Bug 84145 `__ - UE4: Realistic Rendering Demo render blue - `Bug 84178 `__ - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square - `Bug 84355 `__ - texture2DProjLod and textureCubeLod are not supported when using GLES. - `Bug 84529 `__ - [IVB bisected] glean fragProg1 CMP test failed - `Bug 84538 `__ - lp\_test\_format.c:226:4: error: too few arguments to function ‘gallivm\_create’ - `Bug 84539 `__ - brw\_fs\_register\_coalesce.cpp:183: bool fs\_visitor::register\_coalesce(): Assertion \`src\_size <= 11' failed. - `Bug 84557 `__ - [HSW] "Emit ELSE/ENDIF JIP with type D on Gen 7" causes Atomic Afterlife and GPU hangs - `Bug 84651 `__ - Distorted graphics or black window when running Battle.net app on Intel hardware via wine - `Bug 84662 `__ - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU - `Bug 84777 `__ - [BSW]Piglit spec\_glsl-1.50\_execution\_geometry-basic fails - `Bug 84807 `__ - Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b and a3e9582f09249ad27716ba82c7dfcee685b65d51 - `Bug 85189 `__ - llvm/invocation.cpp: In function 'void {anonymous}::optimize(llvm::Module\*, unsigned int, const std::vector&)': llvm/invocation.cpp:324:18: error: expected type-specifier - `Bug 85267 `__ - vlc crashes with vdpau (Radeon 3850HD) [r600] - `Bug 85377 `__ - lp\_test\_format failure with llvm-3.6 - `Bug 85425 `__ - [bisected] Compiler error in clip control operations in meta - `Bug 85429 `__ - indirect.c:296: multiple definition of \`\_\_indirect\_glNewList' - `Bug 85454 `__ - Unigine Sanctuary with Wine crashes on Mesa Git - `Bug 85647 `__ - Random radeonsi crashes with mesa 10.3.x - `Bug 85683 `__ - [i965 Bisected]Piglit shaders\_glsl-vs-raytrace-bug26691 segfault - `Bug 85691 `__ - 'glsl: Drop constant 0.0 components from dot products.' broke piglit shaders/glsl-gnome-shell-dim-window and a few others with Gallium - `Bug 86025 `__ - src\\glsl\\list.h(535) : error C2143: syntax error : missing ';' before 'type' - `Bug 86089 `__ - [r600g][mesa 10.4.0-dev] shader failure - r600\_sb::bc\_finalizer::cf\_peephole() when starting Second Life - `Bug 86145 `__ - Pipeline statistic counter values for VF always 0 - `Bug 86618 `__ - [NV96] neg modifiers not working in MIN and MAX operations - `Bug 86760 `__ - mesa doesn't build: recipe for target 'r600\_llvm.lo' failed - `Bug 86764 `__ - [SNB+ Bisected]Piglit glean/pointSprite fails - `Bug 86788 `__ - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault... Changes ------- - The environment variable GALLIUM\_MSAA that forced a multisample GLX visual was removed.