Mesa 10.3 Release Notes / September 19, 2014 ============================================ Mesa 10.3 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 10.3.1. Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 9a1bf52040fc3dda81e83a35f944f1c3f532847dbe9fdf57161265cf71ea1bae MesaLib-10.3.0.tar.gz 0283bfe710fa449ed82e465cfa09612a269e19abb7e0382082608062ce7960b5 MesaLib-10.3.0.tar.bz2 221420763c2c3a244836a736e735612c4a6a0377b4e5223fca1e612f49906789 MesaLib-10.3.0.zip New features ------------ Note: some of the new features are only available with certain drivers. - GL\_ARB\_ES3\_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe - GL\_ARB\_clear\_texture on i965 - GL\_ARB\_compressed\_texture\_pixel\_storage on all drivers - GL\_ARB\_conditional\_render\_inverted on i965, nvc0, softpipe, llvmpipe - GL\_ARB\_derivative\_control on i965, nv50, nvc0, r600 - GL\_ARB\_draw\_indirect on nvc0, radeonsi - GL\_ARB\_explicit\_uniform\_location (all drivers that support GLSL) - GL\_ARB\_fragment\_layer\_viewport on nv50, nvc0, llvmpipe, r600 - GL\_ARB\_gpu\_shader5 on i965/gen7, nvc0 - GL\_ARB\_multi\_draw\_indirect on nvc0, radeonsi - GL\_ARB\_sample\_shading on radeonsi - GL\_ARB\_seamless\_cubemap\_per\_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe - GL\_ARB\_stencil\_texturing on nv50, nvc0, r600, and radeonsi - GL\_ARB\_texture\_barrier on nv50, nvc0, r300, r600, radeonsi - GL\_ARB\_texture\_compression\_bptc on i965/gen7+, nvc0, r600/evergreen+, radeonsi - GL\_ARB\_texture\_cube\_map\_array on radeonsi - GL\_ARB\_texture\_gather on r600, radeonsi - GL\_ARB\_texture\_query\_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe - GL\_ARB\_texture\_query\_lod on r600, radeonsi - GL\_ARB\_viewport\_array on nvc0 - GL\_AMD\_vertex\_shader\_viewport\_index on i965/gen7+, r600 - GL\_OES\_compressed\_ETC1\_RGB8\_texture on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe - GLX\_MESA\_query\_renderer on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe - A new software rasterizer driver (kms\_swrast\_dri.so) that works with DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm) - Distribute the Khronos GL/glcorearb.h header file. Bug fixes --------- - `Bug 50754 `__ - Building 32 bit mesa on 64 bit OS fails since change for automake - `Bug 53617 `__ - [llvmpipe] piglit fbo-depthtex regression - `Bug 54372 `__ - GLX\_INTEL\_swap\_event crashes driver when swapping window buffers - `Bug 56127 `__ - [ILK bisected]unigine-sanctruary performance reduced by 98% - `Bug 66184 `__ - src/mesa/state\_tracker/st\_glsl\_to\_tgsi.cpp:3216:simplify\_cmp: Assertion \`inst->dst.index < 4096' failed. - `Bug 66452 `__ - JUNIPER UVD accelerated playback of WMV3 streams does not work - `Bug 68365 `__ - [SNB Bisected]Piglit spec\_ARB\_framebuffer\_object\_fbo-blit-stretch fail - `Bug 70441 `__ - [Gen4-5 clip] Piglit spec\_OpenGL\_1.1\_polygon-offset hits (execsize >= width) assertion - `Bug 73846 `__ - [llvmpipe] lp\_test\_format fails with llvm-3.5svn >= r199602 - `Bug 74005 `__ - [i965 Bisected]Piglit/glx\_glx-make-glxdrawable-current fails - `Bug 74863 `__ - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected! - `Bug 75010 `__ - clang: error: unknown argument: '-fstack-protector-strong' - `Bug 75478 `__ - [BDW]Some Piglit and Ogles2conform cases cause GPU hang - `Bug 75664 `__ - Unigine Valley & Heaven "error: syntax error, unexpected EXTENSION, expecting $end" IVB HD4000 - `Bug 75878 `__ - [BDW] GPU hang running Raytracer WebGL demo - `Bug 76188 `__ - EGL\_EXT\_image\_dma\_buf\_import fd ownership is incorrect - `Bug 76223 `__ - [radeonsi] luxmark segfault - `Bug 76939 `__ - [BDW] GPU hang when running “Metro:Last Light “ /“Crusader Kings II” - `Bug 77245 `__ - Bogus GL\_ARB\_explicit\_attrib\_location layout identifier warnings - `Bug 77493 `__ - lp\_test\_arit fails with llvm >= llvm-3.5svn r206094 - `Bug 77703 `__ - [ILK Bisected]Piglit glean\_texCombine4 fails - `Bug 77704 `__ - [IVB/HSW Bisected]Ogles3conform GL3Tests\_shadow\_shadow\_execution\_frag.test fails - `Bug 77705 `__ - [SNB/IVB/HSW/BYT/BDW Bisected]Ogles3conform GL3Tests/packed\_pixels/packed\_pixels\_pixelstore.test segfault - `Bug 77707 `__ - [ILK Bisected]Ogles2conform GL\_sin\_sin\_float\_frag\_xvary.test fails - `Bug 77740 `__ - i965: Relax accumulator dependency scheduling on Gen < 6 - `Bug 77852 `__ - [BDW]Piglit spec\_ARB\_framebuffer\_object\_fbo-drawbuffers-none\_glBlitFramebuffer fails - `Bug 77856 `__ - [BDW]Piglit spec\_OpenGL\_3.0\_clearbuffer-mixed-format fails - `Bug 77865 `__ - [BDW] Many Ogles3conform framebuffer\_blit cases fail - `Bug 78225 `__ - Compile error due to undefined reference to \`gbm\_dri\_backend', fix attached - `Bug 78258 `__ - make check link\_varyings.gl\_ClipDistance failure - `Bug 78403 `__ - query\_renderer\_implementation\_unittest.cpp:144:4: error: expected primary-expression before ‘.’ token - `Bug 78468 `__ - Compiling of shader gets stuck in infinite loop - `Bug 78537 `__ - no anisotropic filtering in a native Half-Life 2 - `Bug 78546 `__ - [swrast] piglit copyteximage-border regression - `Bug 78581 `__ - OpenCL: clBuildProgram prints error messages directly rather than storing them - `Bug 78648 `__ - Texture artifacts in Kerbal Space Program - `Bug 78665 `__ - macros in builtin\_functions.cpp make invalid assumptions about M\_PI definitions - `Bug 78679 `__ - Gen4-5 code lost: runtime\_check\_aads\_emit - `Bug 78691 `__ - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS - `Bug 78692 `__ - Football Manager 2014, gameplay rendered black & white - `Bug 78716 `__ - Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux - `Bug 78803 `__ - gallivm/lp\_bld\_debug.cpp:42:28: fatal error: llvm/IR/Module.h: No such file or directory - `Bug 78842 `__ - [swrast] piglit fcc-read-after-clear copy rb regression - `Bug 78843 `__ - [swrast] piglit copyteximage 1D regression - `Bug 78872 `__ - [ILK Bisected]Piglit spec\_ARB\_depth\_buffer\_float\_fbo-depthstencil-GL\_DEPTH32F\_STENCIL8-blit Aborted - `Bug 78875 `__ - [ILK Bisected]Webglc conformance/uniforms/uniform-default-values.html fails - `Bug 78888 `__ - test\_eu\_compact.c:54:3: error: implicit declaration of function ‘brw\_disasm’ [-Werror=implicit-function-declaration] - `Bug 79029 `__ - INTEL\_DEBUG=shader\_time is full of lies - `Bug 79095 `__ - x86/common\_x86.c:348:14: error: use of undeclared identifier 'bit\_SSE4\_1' - `Bug 79115 `__ - glFramebufferRenderbuffer(GL\_DRAW\_FRAMEBUFFER, GL\_DEPTH\_STENCIL\_ATTACHMENT, GL\_RENDERBUFFER, 0) doesn't unbind stencil buffer - `Bug 79263 `__ - Linking error in egl\_gallium.la when compiling 32 bit on multiarch - `Bug 79294 `__ - Xlib-based build broken on non x86/x86-64 architectures - `Bug 79373 `__ - Non-const initializers for matrix and vector constructors - `Bug 79382 `__ - build error: multiple definition of \`loader\_get\_pci\_id\_for\_fd' - `Bug 79421 `__ - [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp\_rast\_priv.h:218 - `Bug 79440 `__ - prog\_hash\_table.c:146: undefined reference to \`\_mesa\_error\_no\_memory' - `Bug 79469 `__ - Commit e3cc0d90e14e62a0a787b6c07a6df0f5c84039be breaks unigine heaven - `Bug 79534 `__ - gen<7 renders garbage - `Bug 79616 `__ - L4D2 crash on startup - `Bug 79724 `__ - switch statement type check - `Bug 79729 `__ - [i965] glClear on a multisample texture doesn't work - `Bug 79809 `__ - radeonsi: mouse cursor corruption using weston on AMD Kaveri - `Bug 79823 `__ - [NV30/gallium] Mozilla apps freeze on startup with nouveau-dri-10.2.1 libs on dual-screen - `Bug 79885 `__ - commit b52a530 (gallium/egl: st\_profiles are build time decision, treat them as such) broke egl - `Bug 79903 `__ - [HSW Bisected]Some Piglit and Ogles2conform cases fail - `Bug 79907 `__ - Mesa 10.2.1 --enable-vdpau default=auto broken - `Bug 79948 `__ - [i965] Incorrect pixels when using discard and uniform loads - `Bug 80015 `__ - Transparency glitches in native Civilization 5 (Civ5) port - `Bug 80115 `__ - MESA\_META\_DRAW\_BUFFERS induced GL\_INVALID\_VALUE errors - `Bug 80211 `__ - [ILK/SNB Bisected]Piglit shaders\_glsl-fs-copy-propagation-texcoords-1 fails - `Bug 80247 `__ - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform\_feedback.transform\_feedback\_vertex\_id fails - `Bug 80254 `__ - pipe\_loader\_sw.c:90: undefined reference to \`dri\_create\_sw\_winsys' - `Bug 80541 `__ - [softpipe] piglit levelclamp regression - `Bug 80561 `__ - Incorrect implementation of some VDPAU APIs. - `Bug 80614 `__ - [regression] Error in \`omxregister-bellagio': munmap\_chunk(): invalid pointer: 0x00007f5f76626dab - `Bug 80778 `__ - [bisected regression] piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom - `Bug 80827 `__ - [radeonsi,R9 270X] Corruptions in window menus in KDE - `Bug 80880 `__ - Unreal Engine 4 demos fail GLSL compiler assertion - `Bug 80991 `__ - [BDW]Piglit spec\_ARB\_sample\_shading\_builtin-gl-sample-mask\_2 fails - `Bug 81020 `__ - [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled - `Bug 81150 `__ - [SNB]Piglit spec\_arb\_shading\_language\_packing\_execution\_built-in-functions\_fs-packSnorm4x8 fails - `Bug 81157 `__ - [BDW]Piglit some spec\_glsl-1.50\_execution\_built-in-functions\* cases fail - `Bug 81450 `__ - [BDW]Piglit spec\_glsl-1.30\_execution\_tex-miplevel-selection\_textureGrad\_1DArray cases intel\_do\_flush\_locked failed - `Bug 81828 `__ - [BDW Bisected]Ogles3conform GL3Tests\_packed\_pixels\_packed\_pixels\_pbo.test fails - `Bug 81834 `__ - TGSI constant buffer overrun causes assertion failure - `Bug 81857 `__ - [SNB+]Piglit spec\_glsl-1.30\_execution\_switch\_fs-default\_last sporadically fail - `Bug 81967 `__ - [regression] Selections in Blender renders wrong - `Bug 82139 `__ - [r600g, bisected] multiple ubo piglit regressions - `Bug 82159 `__ - No rule to make target \`../../../../src/mesa/libmesa.la', needed by \`collision'. - `Bug 82255 `__ - [VP2] Chroma planes are vertically stretched during VDPAU playback - `Bug 82268 `__ - Add support for the OpenRISC architecture (or1k) - `Bug 82428 `__ - [radeonsi,R9 270X] System lockup when using mplayer/mpv with VDPAU - `Bug 82472 `__ - piglit 16385-consecutive-chars regression - `Bug 82483 `__ - format\_srgb.h:145: undefined reference to \`util\_format\_srgb\_to\_linear\_8unorm\_table' - `Bug 82517 `__ - [RADEONSI,VDPAU] SIGSEGV in map\_msg\_fb\_buf called from ruvd\_destroy, when closing a Tab with accelerated video player - `Bug 82534 `__ - src\\egl\\main\\eglapi.h : fatal error LNK1107: invalid or corrupt file: cannot read at 0x2E02 - `Bug 82536 `__ - u\_current.h:72: undefined reference to \`\_\_imp\_\_glapi\_Dispatch' - `Bug 82538 `__ - Super Maryo Chronicles fails with st/mesa assertion failure - `Bug 82539 `__ - vmw\_screen\_dri.lo In file included from vmw\_screen\_dri.c:41: vmwgfx\_drm.h:32:17: error: drm.h: No such file or directory - `Bug 82546 `__ - [regression] libOSMesa build failure - `Bug 82574 `__ - GLSL: opt\_vectorize goes wrong on texture lookups - `Bug 82628 `__ - bisected: GALLIUM\_HUD hangs radeon 7970M (PRIME) - `Bug 82671 `__ - [r600g-evergreen][compute]Empty kernel execution causes crash - `Bug 82709 `__ - OpenCL not working on radeon hainan - `Bug 82796 `__ - [IVB/BYT-M/HSW/BDW Bisected]Synmark2\_v6.0\_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed - `Bug 82804 `__ - unreal engine 4 rendering errors - `Bug 82814 `__ - glDrawBuffers(0, NULL) segfaults in \_mesa\_drawbuffers - `Bug 82828 `__ - Regression: Crash in 3Dmark2001 - `Bug 82846 `__ - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos - `Bug 82881 `__ - test\_vec4\_register\_coalesce regression - `Bug 82882 `__ - [swrast] piglit glsl-fs-uniform-bool-1 regression - `Bug 82929 `__ - [BDW Bisected]glxgears causes X hang - `Bug 82932 `__ - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector\_subscript.vec3\_static\_loop\_subscript\_write\_direct\_read\_vertex fails - `Bug 83046 `__ - [BDW bisected]] Warsow v1.0/Xonotic v0.7/Gputest v0.5\_triangle\_fullscreen/synmark2\_v6/GLBenchmark v2.5.0/GLBenchmark v2.7.0/Ungine-demos performance reduced 30%~60% - `Bug 83079 `__ - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers - `Bug 83081 `__ - [BDW Bisected]Piglit spec\_ARB\_sample\_shading\_builtin-gl-sample-mask\_2 is core dumped - `Bug 83127 `__ - [ILK Bisected]Piglit glean\_texCombine fails - `Bug 83355 `__ - FTBFS: src/mesa/program/program\_lexer.l:122:64: error: unknown type name 'YYSTYPE' - `Bug 83432 `__ - r600\_query.c:269:r600\_emit\_query\_end: Assertion \`ctx->num\_pipelinestat\_queries > 0' failed [Gallium HUD] - `Bug 83468 `__ - [UBO] Using bool from UBO as if-statement condition asserts Changes ------- - Removed support for the GL\_ATI\_envmap\_bumpmap extension - The hacky --enable-32/64-bit is no longer available in configure. To build 32/64 bit mesa refer to the default method recommended by your distribution